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Alric Brothers Co - 2269 Halos +0.00%
Red Anvils Co - 2353 Halos +0.00%
Crystal Cave Co - 2181 Halos +0.00%
Black Archer Co - 2400 Halos +0.00%
Release Date of Expansion 1: - - / - - / - - - -
Release Date of Expansion 2: - - / - - / - - - -
Release Date of Expansion 3: - - / - - / - - - -
Release Date of Expansion 4: - - / - - / - - - -

 

 A3. Animas / Pets / Mercenary / Extra Help Guide

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AuthorMessage
Zala Grasil [G.B]
Admin
Zala Grasil [G.B]


Post Experience : 78
Join date : 2015-06-22
Age : 34

Knight Character
Attributes :

A3. Animas / Pets / Mercenary / Extra Help Guide Empty
PostSubject: A3. Animas / Pets / Mercenary / Extra Help Guide   A3. Animas / Pets / Mercenary / Extra Help Guide I_icon_minitimeSun Mar 31, 2019 5:44 am

--- Animas / Pets / Mercenary ---
x Here are the types of NPC's that can help out in battles or even daily life. Some will have a profile information that will be available. Others you will not have to worry about as much.

< Ex-Help Rules >
- "Commands" & "Summoning take 1 Action [Turn].

+ Anima - The Spirits within All +
x The spirits found in every living and non living thing. Summoner's use their powers to control or use the knowledge of the Anima for battles. They cannot just summon whatever spirit they want they must have contracts with that Anima's Star Formation "Destiny."
+ Notes: Anima's are usually used for Mage Contest of Strengths.

< Anima Rules >
- Max of 3 of the same Anima can be summoned to the field. [This does not require having 3 copies of the Stone Card.]
- Anima's ignore Endurance as they are not attacking HP.
- Anima's can learn up to four attacks at the cost of Velvet Tokens.

Spoiler:

+ Pets - The Best Companion +
x The animals of the wild can be tamed by Tame Callers. Pets have certain functions that make them a bit more unique then most animals. However they are also limited in certain fields as they cannot perform certain actions.
+ Notes: Pet's are usually used for Warrior Contest Hunting Strengths.

< Pet Rules >
- Pet's can train as long as they have TP. [Training Points]
- Pet's can learn up to four attacks at the cost of their EXP.

+ Pet's Profile +
Pet Bio:

Code:
[b]Pet Sheet[/b]
Image -  Min: 350 x 350 Max: 500 x 500
O Name:
- - - Alias:
O Family Bloodline: [Dog/Cat/Etc]
O Knight Title: [Earned after Knighthood]
O Type: [Added after Purchase or Tame]
O Age + D.O.B [Month, Date & Year]
O Gender: [Male or Female]
O Height + Weight: ?
O Eye + Hair Color: ?

[b][u]Battle Statistics[/u][/b]
- - Fights: Empty
- - Win/Losses: Empty
- - Kills: Empty

[b]+ Pet Information +[/b]

+ Battle Power: Total In Battle Attributes
- - - Pet's Level: 1 | XP: 0 | TP: 0

+ Health Points: [Brawn] x 25
+ Mana: [Wisdom] x 10
+ Stamina: [Endurance] x 10

[Split 28 Points into Attributes]

[b]+ In-Battle Attributes +[/b]
- - - Attack Power > [BRW + DEX]
- - - Mage Attack Power > [WIS + EGO]
- - - Hit Counter: 0

- Brawn: How strong one is.
- Endurance: How much one can withstand. "Warrior" Arts.
- Dexterity: How agile one is.
- Wisdom: How much one gets for Mana for the "Fate" Arts.
- Ego: Determine one's Spirits Strength.

[b]+ Out-Battle Attributes +[/b]

- Intelligence: How fast one is able to understand knowledge.
- Charm: Determines confidence in any area.

Elemental Resistance - [b][Higher % means lower Initial Damage for that element][/b]
> Fire [Burn]: 000%
> Water [Ice]: 000%
> Air: 000%
> Earth: 000%
> Lightning [Paralysis]: 000%
> Metal: 000%
> Nature: 000%
> Light: 000%
> Dark: 000%

[b]Resistance [Higher % the stronger one cannot be effected.]
ie. If 25% roll 1d20 [ If results are 1 – 5 You do not get side effect. If results are 6 or higher you do.][/b]
x Blind: 000%
x Confusion: 000%
x Controlled: 000%
x Fear: 000%
x Death: 000%
x De-Spirit: 000%
x Petrification: 000%
x Poison 000%
x Stun: 000%

[b]Equipment/Armor [/b]
x Head:
x Body:
x Paws:

[b]x Accessories (0/4)[/b]
-
-
-
-

[b]x Weapon/Shields: (0/3)[/b]
-
-
-

[b]x Items: (0/6)[/b]
-
-
-
-
-

[b]x Blood Skill:0/1[/b]
-

[b]x Skills (0/x)[/b]
-

[b]x Knowledge (0/x) [/b]
-

[b]x Arts[/b]
< Pet >

Spoiler:

+ Mercenary - The Hire Help for All +
x The hired help found within the world of Terath. They can be hired or acquired for certain Quests allowing extra help. They will charge a certain rate and will request to have the money on each day. If they are not paid they will leave you but some may also come back wanting something in returned.
+ Notes: Mercenary's are usually used for Tough Quests or Support largely.

< Mercenary Rules >
- A player can have a max of 2 NPCs / They cannot be more than 2 levels higher than the player.
- Mercenary's rate of Pay is located on the Mercenary's bio.

Spoiler:
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